I don't know about your players, but when mine find themselves in a cave filled with strange mushrooms they will not hesitate to shove one of them into their mouths. This was one of the first course of actions taken when they arrived in area XII of "The Sleeping Place of the Feathered Swine." Because I plan on running the module again and I am pretty sure that mushroom eating will occur again, I have made the following chart for the effects of each mushroom on the humanoid body.
- Drooping Moonshade: Save vs Poison or DC 15 Fortitude Save. Failure causes 1d4 damage. Success causes shroud of unnatural darkness to obscure the body of the eater for 1d10 minutes.
- Deliquescent Bluecap: Will cause violent vomiting within 1d6 minutes after being consumed. The vomit will be a vivid green color.
- Inner Sea Veincap: Save vs Poison or DC 12 Fortitude Save. Failure causes 1 point of damage. Success results in faint glowing of skin that lasts for 1d4 hours. Natural 20 on saving throw results in eyes of the eater glowing bright blue and gaining perfect darkvision for 1d4 hours.
- Purple Hypnagog: See original description.
- Ruby Tears of Mercy: Results in a temporary immunity to ingested poisons for 1d6 days.
- Screaming Puffball: No immediate effects, however the bowel movements and flatulence of the character will have a floral scent for 24 hours.
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