Saturday, October 5, 2013
Design a Game in November
Those familiar with National Novel Writing Month know that every November thousands of people attempt to write a 50,000 word novel in only 30 days. I have participated several times and have completed at least three terrible short novels. NaNoWriMo is frustrating but incredibly fun. Although it is unlikely that anyone participating in the event will produce a novel even close to readable, it's still a worthwhile creative exercise.
One option of NaNoWriMo is to produce something other than a novel during November. The organizers of National Game Design Month (NaGaDeMon for short) have decided that designing a complete game in 30 days can be just as fun. Participants can write their own RPG or design a board game and are encouraged to publicly discuss the creation of the game.
I am seriously considering participating this year since I have been kicking around an idea for an RPG for some time now and probably should just put pen to paper at this point. I did have a sort of five year plan for this game with designing an original system being the final step, but I've always found a close deadline to be extremely motivating.